FERAL DRUID Rotation Addon
[Shadowlands 9.1 updated June 26th 2021]
WOW DOCS FERAL DRUID
Maximize your DPS output with this user friendly
and extreme high quality rotation addon script!
Simulation of script
Updates / Changelog UPDATED 26-06-2021 UPDATED 15-02-2021 UPDATED 04-07-2018 Legion: UPDATE 18-02-2018
Updated in reflection of the latest changes for upcoming patch 9.1
added compatibility with legendary and conduit alterations: apex predator craving, taste of blood, eye of symmetry. Removed azerite and essence part of coding as its not needed at all within Shadowlands.
added covenant class abilities. added on use trinkets. hotfixes swipe multi target tracker filler.
Hotfixed enemy counter output in chat, this has now been hidden again.
added mult itarget compatibility for swipe, thrash, primal wrath and brutals slash. added new abbrevations for keybingins of the mousewheel and mouse buttons. other small tweaks to the main core. added major essences for the time being in prepatch. added wild freshrending compatibility only for lv50 at the side aura.
re-added wild freshrending to the prepatch script, re-added concentrated flame and reaping flames to the 9.0 prepatch script. other small tweaks. pooling visual for Bloodtalons-rake.
Fully reforged for the use in shadowlands 9.0
added casting sweeps in addition to gcd sweeps. added energy treshold trackers for reaping flames on single target.
tweaks for wild fleshrending; auto detects now. tweaks towards concentrated flame and incorporated reaping flame in main rotation.
this specialisation is now fully compatible with the changes of patch 8.3 which will be released on January 14th. The new essences are incorporated and the keybinding detection functionality is now applied to all major essences equipped for an optimal gaming experience. For more in depth information about the changes or for leftover questions, feel free to contact our support team
added correct keybinding visuals for moonfire talented lunar inspiration.
incorporated the detection of character specific keybindings and prompting these together with the ability icons, differentiating between cat-form bar, bottemleft-bottemright-righ1 and right2 bars. Other small tweaks to the rotation to reflect 8.2.5, same changes applied to wild flesh rending trait extension.
incorporated compatibility and adjustment for all 8.2 essences.
optimal for patch 8.2, reshuffeled the tooltip frame stratas to latest wa2 versions,
Now also updated the multi target script (iron jaw) and enhanced coding.
rewritten single target script in WA2.11.6 added more trait compatibility (iron jaw, wild freshrending) and enhanced performance greatly for low end computers.
multi target will be rewritten soon aswell.
rewritten the script in WA2.10.11, added fillers for RIP/Primal when waiting for pandemic., other small tweaks. optimal performance in preserving FPS
converted all legacy auras to the new version.
tweak to multi target swipe where it was not showing when talented not brutal slash in some situations.
tweaks to 4CP bloodtalons which now communicates with the initial buffed rake, so it will prefer to go to 5CP instead.
tweak to regrowth dynamic interaction with bloodtalons/rake/rip
tweak to opener rip
small update to the single target script only:
changed the opener with a low CP rip after the initial rake, which will be refreshed by a 5CP FB(ST talent) or 5CP RIP afterwards.
This only occurs if the opener does not burn berserk/Incarnation, in which case you build 5CP asap
This secures the uptime of rip in none-key situations for example Mythic plus or general content.
Altered the scripts to adjust for the 8.1 talent and rotational changes. did some tweaks where there was a short non intended gap occuring in the 8.0 version: now resolved.
Minor tweaks to feral druid to optimally use the latest developments.
Added thrash to the single target rotation according to sims. tweaks the translucency of the combopoint counter. reshuffed the priority listing slightly.
the 1 and 2 target rotation is now very similar with the implementation of thrash to the single target rotation, from 3 targets and up the rotation adapts more strongly as it should.
updated the multi target scripts in the same matter as the update done for single target on 25th july. Also merged all the multi targets scripts together, size reduced by 65%. The multi target script now also functions on its own without the dependability of the single target script loaded. the multi target script will only show if you have enemy name plates enabled. small tweaks towards the single and multi target scripts, updated date stamps.
Removed 7.3.5 scripts from website, updated website interface.
small tweak to SR-Rip; pandemic savage roar will now be delayed when there is a pandemic rip inbound.
The initial rake (from stealth) will now bleed for the full duration before reapplying, as it should since its buffed by 100|%.
bloodtalons talent was performing suboptimally. tweaked it on varius end, added 2 visuals (pred.swift)(bloodtalon), tweaked timers: result: script now properly snap shots the bleeds together with regrowth. script now secures the usage of bloodtalons so they wont overflow in combination with savage roar. varius other tweaks.
The multi target scripts will now only show when there are multiple enemies within 8 yards of your character. According to the number of enemies around you, your multi target script will show 2-3 targets or 4-8 targets or 9+ targets script. Make sure your enemies platenames are visible at all times or the script wont be able to calculate how many enemies there are. you can find a picture of this nameplate setting HERE
Released BfA version, which is still subjective to changes, changes will be automatically uploaded and accessible for the community. Remodelled the website interface for BfA.
optimised for the use in 7.3.5. tweaked predatory swiftness timer, incorporated Apex Predator: compatibility with T21-4piece bonus. minor visual tweaks. confirmed output in comparison with simDPS.
Tweaked ashmanes fury, tweaked visual for berserk/incarnation to adequately adapt talent pick. script/simcraft 97% DPS output
Hotfixed to exclude savage roar from the script when sabertooth or brutal slash talent is selected.
Talents Elune’s Guidance and Brutal Slash are now compatible with the script; script auto adjusts.
This means all possible talent combinations are now supported.
implemented high performance gcd reducing script memory usage by 50%. No rotation changes.
All multi target scripts have been released! get them now and have a nice gaming experience!
minor tweak to ferocious bite, which now adequatly checks for optimal 50E rather than 25E
How do I install these scripts? Click here
How do I acces my scripts after completion? Entered the wrong e-mail adress at purchase? Nobody is perfect, contact us with your transaction ID and we will fix it for you.
1) At “MY WOW DOC” account, just login with your e-mail adress and password in our website (you can find your password in your mail)
2) directly downloadable at your checkout-completion page
3) directly downloadable from your receipt in your self chosen e-mail adress (if it doesn’t show in your inbox; check your spam/junk folder)
Entered the wrong e-mail adress at purchase? Nobody is perfect, contact us with your transaction ID and we will fix it for you.
Talent compatibility of the script. Do i have the right talents? All talents are compatbile. Pick the ones best suited for your situation, the script automatically adapts to it! [/showhide] I can use this with all game languages, correct?
These scripts are compatible with all game languages like english, german, french, spanish, italian and many others.
All talents are compatbile. Pick the ones best suited for your situation, the script automatically adapts to it!
I can use this with all game languages, correct?
How have these scripts been crafted?
I have a question and cannot find the answer where can i contact you?
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